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      <title>RunUO Documentation - Class Overview - LampController</title>
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      <h4><a href="../namespaces/Server.Items.html">Back to Server.Items</a></h4>
      <h2>LampController : <!-- DBG-1 --><a href="Item.html">Item</a>, <!-- DBG-2.2 --><a href="IEntity.html">IEntity</a>, <!-- DBG-2.2 --><a href="IPoint3D.html">IPoint3D</a>, <!-- DBG-2.2 --><a href="IPoint2D.html">IPoint2D</a>, <!-- DBG-2.1 --><font color="blue">IComparable</font>, <!-- DBG-2.1 --><font color="blue">IComparable</font>&lt;<a href="IEntity.html">IEntity</a>&gt;, <!-- DBG-2.2 --><a href="IHued.html">IHued</a>, <!-- DBG-2.1 --><font color="blue">IComparable</font>&lt;<a href="Item.html">Item</a>&gt;, <!-- DBG-2.2 --><a href="ISerializable.html">ISerializable</a></h2>
<h4>Nested Types: <!-- DBG-4 --><a href="PainTimer.html">PainTimer</a>, <!-- DBG-4 --><a href="PoisonTimer.html">PoisonTimer</a></h4>
      (<font color="blue">static</font>) <font color="blue">string</font> GenerateCode( <font color="blue">string</font> puzzle )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> GenLampPuzzle_OnCommand( <!-- DBG-0 --><a href="CommandEventArgs.html">CommandEventArgs</a> e )<br>
      (<font color="blue">static</font>) <font color="blue">void</font> Initialize()<br>
      (<font color="blue">ctor</font>) LampController()<br>
      (<font color="blue">ctor</font>) LampController( <!-- DBG-0 --><a href="Serial.html">Serial</a> serial )<br>
      <font color="blue">bool</font> CanActive( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <font color="blue">string</font> Code( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <font color="blue">string</font> PuzzleCode( <font color="blue">get</font>; <font color="blue">set</font>; )<br>
      <font color="blue">bool</font> Check()<br>
      <font color="blue">void</font> CheckCode()<br>
      <font color="blue">void</font> ClearRoom()<br>
      <font color="blue">int</font> CompareCodes( <font color="blue">string</font> puzzle, <font color="blue">string</font> player )<br>
      <font color="blue">virtual</font> <font color="blue">void</font> Deserialize( <!-- DBG-0 --><a href="GenericReader.html">GenericReader</a> reader )<br>
      <font color="blue">void</font> FreeLevers()<br>
      <font color="blue">void</font> SayQuitMessage()<br>
      <font color="blue">void</font> SayStatues( <font color="blue">int</font> message, <font color="blue">int</font> souls )<br>
      <font color="blue">virtual</font> <font color="blue">void</font> Serialize( <!-- DBG-0 --><a href="GenericWriter.html">GenericWriter</a> writer )<br>
      <font color="blue">void</font> Setup()<br>
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